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Simon Goodwin 
Beep to Boom 
The Development of Advanced Runtime Sound Systems for Games and Extended Reality

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Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality is a rigorous, comprehensive guide to interactive audio runtime systems. Packed with practical examples and insights, the book explains each component of these complex geometries of sound. Using practical, lowest-common-denominator techniques, Goodwin covers soundfield creation across a range of platforms from phones to VR gaming consoles. Whether creating an audio system from scratch or building on existing frameworks, the book also explains costs, benefits and priorities. In the dynamic simulated world of games and extended reality, interactive audio can now consider every intricacy of real-world sound. This book explains how and why to tame it enjoyably.
€77.94
méthodes de payement
Langue Anglais ● Format EPUB ● Pages 294 ● ISBN 9781351005524 ● Maison d’édition Taylor and Francis ● Publié 2019 ● Téléchargeable 3 fois ● Devise EUR ● ID 6889756 ● Protection contre la copie Adobe DRM
Nécessite un lecteur de livre électronique compatible DRM

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