Zero in on the most cutting-edge trend in creature design for
film and games: ZBrush!
ZBrush allows you to develop a creature for film and games in
realistic, 3D format. With this book, you will learn how to create
a unique creature from start to finish and search for and repair
any foreseeable problems. Clear instructions guide you through
using Photoshop in combination with ZBrush to finely render a
creature so you can see how it will appear on screen. Experienced
ZBrush author and designer Scott Spencer shows you how to start
with your concept in ZBrush as a preliminary digital model and then
further refine it in Photoshop in order to fabricate a
hyperrealistic image.
* Guides you through artistic concepts to visualize your
creature
* Walks you through the process of conceptualizing a creature in
ZBrush
* Details techniques for using Photoshop to refine your
design
* Encourages you to use ZBrush as a sculpting and designing tool
and then use Photoshop as a painting and finishing tool
ZBrush Creature Design helps you bring your creature
concepts to life.
film and games: ZBrush!
ZBrush allows you to develop a creature for film and games in
realistic, 3D format. With this book, you will learn how to create
a unique creature from start to finish and search for and repair
any foreseeable problems. Clear instructions guide you through
using Photoshop in combination with ZBrush to finely render a
creature so you can see how it will appear on screen. Experienced
ZBrush author and designer Scott Spencer shows you how to start
with your concept in ZBrush as a preliminary digital model and then
further refine it in Photoshop in order to fabricate a
hyperrealistic image.
* Guides you through artistic concepts to visualize your
creature
* Walks you through the process of conceptualizing a creature in
ZBrush
* Details techniques for using Photoshop to refine your
design
* Encourages you to use ZBrush as a sculpting and designing tool
and then use Photoshop as a painting and finishing tool
ZBrush Creature Design helps you bring your creature
concepts to life.
Tabela de Conteúdo
Introduction xviiChapter 1 ZBrush as a Character Design Tool 1
Chapter 2 The Character Portrait: Sculpting the Alien Mystic 27
Chapter 3 The Interdimensional Traveler: A Full Body Character Design 53
Chapter 4 Posing the Interdimensional Traveler 89
Chapter 5 Painting the Interdimensional Traveler 111
Chapter 6 A Biomechanical Character 147
Chapter 7 Sculpting a Mermaid Character with Dynamesh 175
Chapter 8 Sculpting the Forest Spirit 203
Chapter 9 Painting the Forest Spirit 243
Chapter 10 Rendering the Enforcer 285
Chapter 11 ZBrush for Digital 3-D Printing 311
Appendix About the Companion DVD 341
Index 345
Sobre o autor
Scott Spencer has worked as a character designer and sculptor at The Weta Workshop in Wellington, New Zealand, since 2009, most recently on The Hobbit. He has taught ZBrush digital sculpting at Gnomon since 2005 and was previously an artist at Gentle Giant Studios. His credits include films such as Alice in Wonderland, the game Golden Axe for Sega, and dozens of other projects. He is the author of ZBrush Character Creation and ZBrush Digital Sculpting Human Anatomy.Compre este e-book e ganhe mais 1 GRÁTIS!
Língua Inglês ● Formato EPUB ● Páginas 384 ● ISBN 9781118236260 ● Tamanho do arquivo 75.2 MB ● Editora John Wiley & Sons ● Publicado 2012 ● Edição 1 ● Carregável 24 meses ● Moeda EUR ● ID 2356421 ● Proteção contra cópia Adobe DRM
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