Jeff LaMarche & David Mark 
Beginning iPhone Development 
Exploring the iPhone SDK

Ajutor

Are you a programmer looking for a new challenge? Does the thought of building your very own i Phone app make your heart race and your pulse quicken? If so, then Beginning i Phone Development is just the book for you.


Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning i Phone Development offers a complete soup-to-nuts course in i Phone and i Pod Touch programming.


The book starts with the basics, walking you through the process of downloading and installing Apple’s free i Phone software development kit, then stepping you though the creation of your first simple i Phone application. You’ll move on from there, mastering all the i Phone interface elements that you’ve come to know and love, such as buttons, switches, pickers, toolbars, sliders, etc.


You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. You’ll master the art of table-building and learn how to save your data using the i Phone file system. You’ll also learn how to save and retrieve your data using SQLite, i Phone’s built-in database management system.


You’ll learn how to draw using Quartz 2D and Open GL ES. You’ll add multi-touch gesture support (pinches and swipes) to your applications, and work with the Camera, photo library, and Accelerometer. You’ll master application preferences, learn how to localize your apps into other languages, and so much more.


Apple’s i Phone SDK, this book, and your imagination are all you’ll need to start building your very own best-selling i Phone applications.

€32.09
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Cuprins

Welcome to the Jungle.- Appeasing the Tiki Gods.- Handling Basic Interaction.- More User Interface Fun.- Autorotation and Autosizing.- Multiview Applications.- Tab Bars and Pickers.- to Table Views.- Navigation Controllers and Table Views.- Application Settings and User Defaults.- Basic Data Persistence.- Drawing with Quartz and Open GL.- Taps, Touches, and Gestures.- Where Am I? Finding Your Way with Core Location.- Whee!.- i Phone Camera and Photo Library.- Application Localization.- Where to Next?.

Despre autor

Jeff La Marche is a Mac and i OS developer with more than 20 years of programming experience. Jeff has written a number of i OS and Mac development books, including Beginning i Phone 3 Development (Apress, 2009), More i Phone 3 Development (Apress, 2010), and Learn Cocoa on the Mac (Apress, 2010). Jeff is a principal at Martian Craft, an i OS and Android development house. He has written about Cocoa and Objective-C for Mac Tech Magazine, as well as articles for Apple s developer web site. Jeff also writes about i OS development for his widely-read blog at http://iphonedevelopment.blogspot.com.
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Limba Engleză ● Format PDF ● Pagini 536 ● ISBN 9781430216278 ● Mărime fișier 7.0 MB ● Editura APRESS ● Oraș CA ● Țară US ● Publicat 2009 ● Descărcabil 24 luni ● Valută EUR ● ID 2381293 ● Protecție împotriva copiilor DRM social

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