Rudolf Kremers 
Level Design 
Concept, Theory, and Practice

Apoio
Good or bad level design can make or break any game, so it is surprising how little reference material exists for level designers. Beginning level designers have a limited understanding of the tools and techniques they can use to achieve their goals, or even define them. This book is the first to use a conceptual and theoretical foundation to build
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Formato EPUB ● Páginas 408 ● ISBN 9781040079324 ● Editora CRC Press ● Publicado 2009 ● Carregável 3 vezes ● Moeda EUR ● ID 9369218 ● Proteção contra cópia Adobe DRM
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